The output from Spine is something like the following:
{
"skeleton": { "hash": "...", "spine": "3.7.87", "width": 1000, "height": 1000, "images": "./images/", "audio": "D:/Work/Games/SourceFiles/Background/Animation" },
"bones": [
{ "name": "root" },
...
}
That audio path is completely useless in the output JSON file, since it's an absolute path that only makes sense on the development PC, and there should be no trace of the development machine paths and such in the output used within the game. Is this a bug?
Is it possible to have empty strings for both the audio and image path fields (since they aren't being used)?